CONTRACT - Associate UI Artist (NST) at Nintendo Software Technology Corporation

Posted in General Business about 4 hours ago.

Type: Full-Time
Location: Redmond, Washington





Job Description:

Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Associate UI Artist, you will have a passion for creating UI assets for games. Experience developing wireframe designs is also a great plus. If this sounds like you, then we'd love to see your portfolio!

** This is a CONTRACT position

DESCRIPTION OF DUTIES:


  • Creates exceptional user interface visual assets for digital entertainment products that meet required direction and quality specifications.
  • Creates product-quality UI art assets, including icons, buttons, fonts, and animations.
  • Creates concepts, mockups, and prototypes for UI art.
  • Collaborate with other departments to help define intuitive and compelling user experiences.
  • Works directly with project leads to help visualize and develop game designs.
  • Supports the growth of new or enhanced art development tools and techniques.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.





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